May 18, 2024

How Did Esports Develop Into A Recognized Career Path For Gamers?

Esports has been growing since the beginning of this century, and also in 2022. Some friends got together to play multiplayer games, which began to develop into a fun game and a global game with huge cash rewards. Research conducted by Varsity Esports Gaming Research shows that 97% of people between the ages of 15 and 17 play video games. There are millions of players all over the world, and e-sports is another way to connect them with friendly games. An article by Joe Drape pointed out that teenagers aged 13 to 15 earned thousands of dollars by winning and competing in e-sports. This is a good example of how the game changed from a normal interest to a possible career choice in the future. The average annual income of e-sports players is about 50000 to 75000 pounds, depending on the games and teams you participate in. It is generally believed that the Faze clan opened the beginning of e-sports. Whenever someone thinks of games, the Faze family is one of the first things to appear. The main reason for this peak project is to tell you how Esports became a possible career and give examples. It will help convince those who do not agree with Esports. Don’t think Esports can’t become a profession, it will help to tell those who want to see whether the game can become a future profession. I hope the result of this project is that people no longer regard Esports as a waste of time, but as a career path that anyone can take.

The main reason why Esports players earn so much money is sponsorship. Companies see people investing in video games, so they sponsor players to promote or use their products. Most rich Esports players have multiple sponsors, who can earn more money and use some of their products. Esports is a very profitable career, but not a very safe one. Because if you want to take the game as a career, you should try your best even if you don’t want to invest time. Because it is very difficult and rare to be recruited by Esports. There are also a lot of video games, so you should choose your favorite, surprising and very popular games. You should also be popular on social media. Because video games revolve around a complete ranking system. If you don’t stream or publish videos playing video games, you can’t publish your content. According to the research website com completed by Statista, Twitter is the game platform with the largest number of audiences in the world. There are more than 9.2 million activity media and more than 140 million viewers every day, which is a huge competition. This is why e-sports is so controversial as a profession. Because E-sports is so random, there are many standards you need to meet. To be popular or to gain fame is the hardest. Because content plays an important role. If you play well or do not do well in the content, no one will know who you are. If no one knows who you are, you cannot be recruited into the team. But this is not all bad. Because many people make money through streaming media games and donations. But this is another topic.

If Esports were more secure financially, it would become a more common occupation. Because I can’t guarantee that I will join a team. An article from Inside Intelligence shows that you may not be able to get sponsorship. This is the main source of income for most players. This article introduces the annual revenue of each game. E-sports can definitely become a viable career choice for players. There are only about 180 teams in the world. Only with more recognition from the whole world can more teams participate in the game. Each team has about 10 people and can only use 1800 slots. Of the 7 billion people, you have about 0.0027% chance to enter among all the people in the world. However, because everyone is not a player, it is only an estimate that the opportunity is much higher. In the article published by Chandler Hubbard on May 27, 2022, you have about 0.0008% chance to join a team. There are fewer e-sports teams in Europe than in the United States or anywhere else, so it may be different from where you live.

In general, Esports can be transformed into possible career choices. The problem is that underground players and small game teams are not recognized enough. We can solve this problem by creating different leagues from intermediate players to professional players. If this is achieved, Esports is likely to become an important career choice for players. It is suggested that if the players who plan to participate in the Esports competition ensure good followers on social media, they will be good at video games. If(mainly based on opinions) things are not solved, they can also make plans. Esports has gone so far, gathering so many people together, it can become a greater thing. The result of this project is to educate people how to make money on Esports, how to become a sustainable career, and help people have more confidence in joining Esports. If someone joins, it will be more popular. Because this means that more tournaments and leagues can be supported, which means that players in the competition will be paid more. If Esports becomes a career path, it will attract more people to join. The company will see the growth of the game industry and develop rapidly through sponsorship and other types of funds. This will be the career path for players and anyone else. What I want to say is that this is the domino effect. Those who want to use his video game technology will be financially successful. That’s why people listen. Because I believe everyone wants to make money easily in life. So if they want to find a way to make money easily and succeed in life, they must listen to me. Because in the long run, they can benefit from video games.